Character Animation Program
This course is intended for people
interested in animation for Gaming, Cartoon animation, TV Commercials and
Movies Special Effects. It covers animation theory and practice for 2D and 3D
computer based character animation.
The program offers an
intense study of the principles of animation, layout and design for animation,
and a complete understanding of the production process. Courses are designed to
provide a thorough understanding of the most popular forms of computer graphics
and animation as they are being produced today.
Must finish the Broadcast Animation Course before taking this
course
COURSE TRACKS:
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Animation Level 1 (CA-01) :
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Drawing for Animation :
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Still live drawing
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Modelling with clay
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Character construction)
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Line of action
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Expressions
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Gesture
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Digital Animation (1):
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Modelling organic forms:
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Low Polygon and box modelling.
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Nurbs and Patches.
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Bones and character hierarchy
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Character skinning with "Physique".
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Free form animation.
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Animation Level 2 (CA-02 :
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Principles of Animation
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Volume
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Weight
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Wave Principle.
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Stretch and Squash
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Basics of Animation
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Layout and Story
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Staging
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Storyboarding
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Digital Animation (2):
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Footstep animation
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Interacting with Objects.
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Advanced "Physique"
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Facial Animation and lip-sync
Software used: Digital
Video TOONZ, 3DS Max 7, Character Studio